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INDONESIA
Primary : Jurnal Keilmuan dan Kependidikan Dasar
ISSN : 20861362     EISSN : 26232685     DOI : -
Core Subject : Education,
ISSN: 2086-1362 diterbitkan enam bulan sekali oleh Jurusan Pendidikan Guru Madrasah Ibtidaiyah, Fakultas Tarbiyah dan Keguruan UIN Sultan Maulana Hasanuddin Banten, berdasarkan SK. Dekan No.: In.10/F.I/HK.00.5/0951/2014 tanggal 11 April 2014.
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Articles 7 Documents
Search results for , issue "Vol 14 No 1 (2022): Juni 2022" : 7 Documents clear
PENGEMBANGAN MEDIA KOMIK BRILIAN BERBASIS PEMBELAJARAN MULTILITERASI Nurafiah Rizkiyani; Ahmad Syachruroji; Sigit Setiawan
Jurnal keilmuan dan Kependidikan dasar Vol 14 No 1 (2022): Juni 2022
Publisher : Jurusan Pendidikan Guru Madrasah Ibtidaiyah Fakultas Tarbiyah dan Keguruan Universitas Islam Negeri Sultan Maulana Hasanuddin Banten

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32678/primary.v14i1.6124

Abstract

This study aims to develop a learning product in the form of Brilliant Comics based on Multiliteracy learning for Grade IV Elementary School. The place of this development research is at SD Negeri Kembangan Utara 09. The subjects of this research are fourth grade elementary school students. The research model used is the Research & Development model from Sugiyono (2015). While the data collection techniques through interviews, preliminary studies, questionnaire collection, and documentation. Brilliant Comic Media has passed the validation stage with an average percentage score of 90.75% from the media expert team in the "Very Eligible" category, the material expert team at 93% in the "Very Eligible" category, the linguist team at 90.85 % with the category "Very Eligible". In the limited trial for class IV D, the average percentage value of student responses was 96.7% in the "Very Good" category. Based on these scores, it shows that the development of Brilliant Comics media based on Multiliteration Learning is declared feasible to be developed and used in fourth grade elementary school students and can be scientifically justified.
PENGARUH PENERAPAN METODE PEMBELAJARAN JARAK JAUH TERHADAP HASIL BELAJAR SISWA DI SD NEGERI 5 RANOMEETO, KAB. KONAWE SELATAN Muhammad Ilham; Imaludin Agus; Sitti Fatimah Kadir; Yuni Nursagita
Jurnal keilmuan dan Kependidikan dasar Vol 14 No 1 (2022): Juni 2022
Publisher : Jurusan Pendidikan Guru Madrasah Ibtidaiyah Fakultas Tarbiyah dan Keguruan Universitas Islam Negeri Sultan Maulana Hasanuddin Banten

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32678/primary.v14i1.5906

Abstract

Distance learning, which is the only alternative to learning during the pandemic, is faced with various problems that arise in the field. This research was conducted to examine the portrait of distance learning at SD Negeri 5 Ranomeeto and to see the effect of the use of distance learning methods on student learning outcomes at the school. This study employed quantitative research with a survey approach. The total population was 40 students with a saturated sampling technique. Data on distance learning conditions at SDN 5 Ranomeeto were collected through interview and observation methods. Meanwhile, data on distance learning methods were collected using a questionnaire, and data on learning outcomes was obtained from students' daily test scores. Data analysis was carried out by means of qualitative descriptive analysis and inferential statistical analysis consisting of classical assumption test, while hypothesis testing used a simple linear regression test. The results of this study indicate that distance learning at SD Negeri 5 Ranomeeto utilizes the WhatsApp application. This learning provides a lot of time for students to take part in learning, but parents consider that the use of the WhatsApp application in distance learning is less effective and students quickly feel bored participating in learning. The distance learning method has a significant effect on student learning outcomes with the t-count value greater than the t-table value (8.818 > 2.024).
Pengembangan MODUL PEMBELAJARAN TEMATIK SUBTEMA TUMBUHAN SAHABATKU DENGAN PENDEKATAN BUDAYA LOKAL BANTEN UNTUK MENAMBAH PENGETAHUAN SISWA Siti Nursobah; Habudin Habudin; Mansur Mansur
Jurnal keilmuan dan Kependidikan dasar Vol 14 No 1 (2022): Juni 2022
Publisher : Jurusan Pendidikan Guru Madrasah Ibtidaiyah Fakultas Tarbiyah dan Keguruan Universitas Islam Negeri Sultan Maulana Hasanuddin Banten

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32678/primary.v14i1.6120

Abstract

This study aims to determine the development of a thematic learning module for the sub-theme of my friend plant with a local Banten culture approach to increase the knowledge of students in grade VI SD Negeri Karundang 1 Serang City. The type of research used is research development / R & D using the 4D model of S. Thiagarajan. 4D development has 4 stages, namely Define, Design, Develop, and Disseminate. The developed media was validated by material experts and media experts using an assessment rubric before conducting initial trials on students. Based on the assessment of material experts, that the product is very feasible for field trials with a score of 109 with a percentage of 87.2% (very feasible) and the assessment of media experts, that the product is very feasible for field trials with a score of 86 with a percentage of 86% (very worthy). The results of the development trial get the average number of students' knowledge of 76.6 (effective). Overall, the media for the My Friends Plants Sub-thematic Learning Module with a Banten Local Culture Approach to Increase Students' Knowledge in Grade VI SD Negeri Karundang 1 Serang City is very feasible and effective to be used as one of the learning media in teaching and learning activities in schools.
APLIKASI ZOOM MEETING DALAM PEMBELAJARAN DARING UNTUK SEKOLAH DASAR PADA MASA COVID-19 DI PALEMBANG Rohmi Triwulandari; Andi Prastowo
Jurnal keilmuan dan Kependidikan dasar Vol 14 No 1 (2022): Juni 2022
Publisher : Jurusan Pendidikan Guru Madrasah Ibtidaiyah Fakultas Tarbiyah dan Keguruan Universitas Islam Negeri Sultan Maulana Hasanuddin Banten

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32678/primary.v14i1.5402

Abstract

The use of zoom meetings in theethics of the Covid-19 pandemic are some of the alternatives used during online learning. This article provides an overview of the application of zoom-based online learning during the Covid-19 pandemic hammering the Zoom Meeting application at Fathonah Integrated Islamic Elementary School Palembang grade III. This zoom-based learning is pursued in each subject both in practical activities and other learning processes carried out by the teacher during the learning process. The research method used in this study is a qualitative method of case study design through triangulation data collection techniques such as interviews, observations and documentation using Miles and Huberman data analysis methods is the process of data collection, data reduction, data presentation and verification / conclusion drawing. The results of the analysis of this study are that the existence of online learning activities through the zoom meeting application aims to achieve maximum learning activities for distance learning during the pandemic, but in the implementation of the learning process using the zoom application, it cannot be fully applied optimally to students in grade III at fathonah Integrated Islamic Elementary School Palembang.
EVALUASI PROGRAM PEMBELAJARAN TEMATIK DI SEKOLAH DASAR KELAS BAWAH SDN 1 CIUYAH Ira Arini
Jurnal keilmuan dan Kependidikan dasar Vol 14 No 1 (2022): Juni 2022
Publisher : Jurusan Pendidikan Guru Madrasah Ibtidaiyah Fakultas Tarbiyah dan Keguruan Universitas Islam Negeri Sultan Maulana Hasanuddin Banten

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32678/primary.v14i1.6059

Abstract

Based on the 2006 Minister of National Education Regulation concerning content standards for SD/MI level education units which cover the substance of grades 1 to III which are implemented through thematic learning, there has been no comprehensive program evaluation in the implementation of low-grade thematic learning. Therefore, the purpose of this study was to assess the thematic learning program implemented in lower grade elementary schools. The research method used is a program evaluation research method with data collection techniques in the form of interviews, document analysis, questionnaires and observations. The results showed that the thematic learning program was divided into 3 stages, namely planning, implementation and evaluation. At the learning planning stage, the score obtained from the results of document analysis and observations of 3 evaluators was 3.2 with a good category and supported by the results of questionnaires and teacher interviews which stated that the teacher had prepared the stages of planning thematic learning in accordance with the basic concepts of thematic learning. At the implementation stage of learning, the score obtained was 3.5 with a very good category and supported by the results of questionnaires and teacher interviews which stated that the process of implementing learning in lower grade elementary schools was carried out thematically. At the learning evaluation stage, the score obtained was 2.7 with a good category and supported by the results of questionnaires and teacher interviews which stated that the thematic learning evaluation had been applied.
PENGGUNAAN MEDIA WAYANG KARTUN MELALUI MODEL PAIRED STORYTELLING UNTUK MENINGKATKAN KEMAMPUAN MEMBACA PEMAHAMAN Karimatul Farroh; Enung Nugraha; Oman Farhurohman
Jurnal keilmuan dan Kependidikan dasar Vol 14 No 1 (2022): Juni 2022
Publisher : Jurusan Pendidikan Guru Madrasah Ibtidaiyah Fakultas Tarbiyah dan Keguruan Universitas Islam Negeri Sultan Maulana Hasanuddin Banten

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32678/primary.v14i1.6317

Abstract

The study aims to determine the use of cartoon puppet media through a paired storytelling model to improve reading comprehension skills in class IV MIS Nurul Hasanah Sukaharja. The type of research used in this research is a class action research (CAR) model by Kemmis & Mc. Taggart was carried out in 2 cycles consisting of four stages, namely planning, implementation, observation, and reflection. The subjects in this study were the fourth-grade students of MIS Nurul Hasanah Sukaharja, totaling 24 students. The data collection techniques used were interviews, observations about teacher and student actions, and reading comprehension test data for students. The results of this study show that the use of cartoon puppet media through the paired storytelling model in class IV MIS Nurul Hasanah Sukaharja is carried out well and is categorized very well. Then the ability to read comprehension on fictional story material after using cartoon puppet media through paired storytelling model in class IV MIS Nurul Hasanah Sukaharja has increased. The results of reading comprehension ability in the first cycle of observation of student activities obtained a percentage value of 72.72% with quite good qualifications, in the second cycle it increased by obtaining a percentage value of 90.9% with very good qualifications, and reading comprehension skills increased. This can be seen in the results of the reading comprehension test assessment results from the pre-cycle, cycle I, and cycle II. The average result value in the pre-cycle is 59.58, the first cycle gets an average value of 64.16 and the second cycle gets an average value of 76.67. In addition, the results of the assessment of the percentage of students' reading comprehension mastery in the pre-cycle obtained a percentage value of 45.83%, the first cycle obtained a percentage value of 58.33%, and the second cycle obtained a percentage value of 100%.
Upaya peningkatan kemampuan perkalian tingkat dasar melalui permainan congklak matika Siti Maspuroh Rohaniah; Eko Wahyu Wibowo; Wida Rachmiati
Jurnal keilmuan dan Kependidikan dasar Vol 14 No 1 (2022): Juni 2022
Publisher : Jurusan Pendidikan Guru Madrasah Ibtidaiyah Fakultas Tarbiyah dan Keguruan Universitas Islam Negeri Sultan Maulana Hasanuddin Banten

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32678/primary.v14i1.5453

Abstract

This research was motivated by the low basic multiplication ability at MI Tarbiyatul Mubtadiin. This is due to the lack of learning media and learning is also dominated by the teacher. So student activities are limited which results in low ability in basic multiplication. Therefore, this research was conducted to improve the ability in multiplication at the basic level using the Congklak-matika game media with a sample of 8 students. This research method uses Classroom Action Research (CAR) which is carried out in two cycles. Each cycle has four phases consisting of planning, action, observation, and reflection. Data collection techniques in the form of tests and observations and interviews. The results showed that the students' multiplication ability increased in each cycle. The increase was based on the acquisition of students' numeracy test results. this is evidenced in the first cycle the students' multiplication ability, which is 37.5%, is categorized as lacking and in the second cycle, the students' multiplication ability, which is 87.5%, is categorized as good and it is stated that the basic level multiplication learning through the congklak-matika game has reached the minimum completeness criteria or is declared successful. Therefore, the results of this study prove that the application of the Congklak-matika game media is able to improve students' abilities in mathematics subjects in the basic multiplication material for class 3 MI Tarbiyatul Mubtadiin so that the Congklak-matika game can be used as a learning medium

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